Season Top Teams
Team Name
Season Top Players
Posted by [3Q] roncli,
It's time for the Season 3 Championships! Check out under the Tournaments menu for the current standings for each of the 3 groups in group play. Group stages end Sunday July 19th, followed by the knockout stage!

Season 4 has begun! While the Season 3 Championships is going on, feel free to get your Season 4 campaign against other teams in the league!

Finally, we are doing another end of season survey! Visit and take about 15 minutes to fill out this form if you played at any point in the season. The feedback from this survey could shape the future of the OTL and olmod, and your participation will be greatly appreciated! You will have until Sunday, July 19th to provide your feedback.
Posted by [3Q] roncli,
While there has been only one team that's achieved season champion so far, there have been three different teams winning the Mid-Season Invitational. This time, that goes out to Invidia, who went 9-0 en route to the MSI tournament victory! Congratulations to them!

Season 3 concludes June 30th, and with that the Season 3 championships will begin. Format and rules will be out soon, but expect things to be similar to last season with a modification to be made to the group stage to allow for 9 teams. Season 4 will also begin upon the conclusion of Season 3!
Posted by [3Q] roncli,
First, give it up for Sorry Guys for repeating as the Overload Teams League champions for a second straight season! Invidia takes second, and The Three Queens won the third place match that contained a record-setting Game 4 that featured THREE overtime periods!

Also, congratulations to Invidia for taking February's CTF tournament, sporting a perfect record of 4-0!

Today, version 3.0.3 of the bot and website was released. Of note, this version comes with three important rule changes for teams to consider:
1) When issuing the !rematch command, subsequent games will make sure that the color you played in the previous game is the same color you play in the next game. The !challenge command will still balance out colors over time.
2) The captain cap has been removed! If you want a team of ten pilots and all of them are captains, knock yourself out! (Except for the founder, of course!)
3) We are introducing a cap exemption system that will allow teams that are at the roster cap to continue to add members. This is provided for teams who are at the roster cap, but have members interested to join that have a strong connection to one of their teammates, for instance a family member. Cap exempt members will be listed in the #cap-exemptions channel and will have the @Cap Exempt role. The specifics regarding this rule can be found in the #teams channel.
Posted by [3Q] roncli,
Tomorrow, Sunday, February 2nd, at 11 AM Pacific, we'll be running some mixed team matches for fun. Show up and play, we'll even play with non-OTL players if you'd like!

This week, the Season 2 Championships will wrap up, and one of Invidia and Sorry Guys will become the Season 2 champions! Good luck to both teams involved!

Finally, the February One-Day tournament will be Sunday, February 23rd, and we'll be doing CTF matches again, this time restricting the map pool to CTF maps that have come out since the last tournament. That includes:

Cacophony by @[PTMC] Miasmic (Hiatus)
Colony by @[PTMC] Miasmic (Hiatus)
Grand Traverse by @[DC] JosheM
Halcyon Curved by @jazzyjet
Isle of Dogs by @terminal
Kataclysmica by @jazzyjet (An asymmetrical map!)
Rotunda by @[PTMC] Miasmic (Hiatus)
Trichome by @jazzyjet
Turnstile by @[PTMC] Miasmic (Hiatus)
Whoopass Cannery by @jazzyjet

We want to find out what time will work for players, so please reuse the #balance for what the best time to run the tournament will be for all teams involved. Keep in mind we try to keep it around 3 hours if possible!
Posted by [3Q] roncli,
Welcome to Season 3! During this season, you'll be able to play Capture the Flag games. See #season-3-changes for a list of notes regarding CTF rules.

Capture the Flag is a team game where each team defends a base. Eacg base contains that team's flag. The goal is to take the flag from the other team's base and return it to the flag in your own team's base to score. The team that does this the most over 20 minutes wins.

Here's a quick primer for founders and captains on how to get setup with CTF on the OTL!

First, setup your team's home maps. The !home command must now be used with the game type. For instance, !home CTF 1 Halycon will set your first CTF home to Halcyon. You must set 5 homes in each game type to send and receive challenges.

Next up, challenges! Currently, challenges default to Team Anarchy, but you can send a Capture the Flag challenge by adding the game type to the end of the challenge: !challenge JOA CTF

The challenge should be played using the game mode the challenge was issued in, unless both teams agree to change the game type of the challenge inside the challenge room. If you want to play Capture the Flag use !suggesttype CTF, and for Team Anarchy use !suggesttype TA. The other team must !confirmtype for the change to be applied to the challenge.

Note that any challenges under the Old Challenges category cannot be change to Capture the Flag because teams wouldn't have had CTF homes at the time the challenge was made.

Finally, the disconnect rule is modified slightly for Capture the Flag. When a player disconnects, play must continue until both flags are in a dropped or returned state. This is to prevent teams from having a player disconnect to stop a scoring play. Once both flags are in a dropped or returned state, you can stop the game and resume it like you would a Team Anarchy game.

Feel free to ask any #questions you may have regarding Capture the Flag! And most importantly, have fun!
Join the OTL on Discord!
Interested in joining? The Overload Teams League coordinates all of our matches and team communication via the OTL Discord server. Join today and compete with pilots from all over the world.